![]() ![]() ![]() It is easily cleared though, so it's not a huge deal.ĮDIT: Yes, the version of InputEmulator I linked to works, for this use at least. It is easy to accidentally apply it to the HMD, because it applies the profile to whatever is currently selected, and it will mess with your view if you apply the same profile to the HMD accidentally. Note that you need to select and apply the profile to each controller individually each time you launch VR. I'm pulling off shots I once struggled with easily since being able to adjust the angle and offsets of the WMR controllers.Īlso, you can click on the values to input them manually, as using the +/- will adjust it a set amount that may be too much or too little.īe sure to save a profile once you have the settings you like, and it needs to be activated when you start up Steam VR in the thumbstick menu. My aim accuracy skyrocketed after installing this and shifting the rotation by 5 degrees. I also like to shift the yaw a very tiny bit. I started out with 1, 1, and -1 and adjusted from there on my offsets. Get the throwing knives in Gorn, or find a level where you toss stuff to start out in Super Hot. Super Hot VR or Gorn are good games to use to tweak your offsets for throwing. They seem to be off in the native settings for some reason, making pretty much shoving things the only way to accurately toss things. It's also a good idea to play with the offsets, which makes throwing things more accurately easier in some games. It can do other things as well, such as remapping stuff, but I really only use it for adjusting the controller position so far. You need to select the controllers individually, and want to be using the bottom menu. What you can do with it is adjust the rotation tilt on your controller, making it easier to aim with the WMR controllers in a more comfortable position. ![]() but several of the features are more or less just that.It puts a new menu next to Advanced Settings, which you should also have to make Steam VR better. The later which can now be done better as an. Things like the brightness and color-adjustment overlays are just novel implementations of some features of the API. Some things like the Battery Overlay for trackers is something the API provides, but there is no real way to access it without a program that does it. Some things like play-space mover are more involved but it essentially comes down to novel use of the API (i.e. Things like "enable manual super-sampling override" is 100% just changing that setting. and many of the features are not strictly ".ini" tweaks. we use the API to change the settings which set the. Please check the wiki and our troubleshooting guide.Please browse the subreddit for common questions & check the wiki.We don't allow political discussion or sub-reddit drama.No impersonation, claiming to have "insider knowledge", or posting intentional misinformation.We don't allow memes, or URL shorteners.Self-promotion is allowed for game developers and YouTube personalities, please read further below.No buying, selling, begging, giveaways or crowd-funding.Low effort posts that are not allowed include shipment notification, arrival and unboxing photos. Posts must be on-topic and relevant to Valve Index. Posts must be about or related to the Valve Index and must not be low effort.Discussion and debate is encouraged but name-calling and/or harassment will not be tolerated. ![]()
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